StibT Works

Small, dependable tools for Unity developers.

StibT Works builds focused Unity tools that do one thing well, ship with tests, and keep working across engine versions.

Tools

Save Migrator In development

Ship a patch without breaking your players' save files. Save Migrator lets you declare schema changes step by step — add a field, rename it, move it, transform it — and automatically brings any older save up to the current version.

It validates your migration chain before you ship, so a missing step is caught at build time instead of by a player whose save no longer loads. Writes are atomic, every save is backed up, and corruption is detected on load.

No dependencies. Works alongside whatever serializer you already use.

How these tools are built

One job per tool
A tool that does one thing is a tool you can trust, document fully, and support properly.
No dependencies
Nothing to install alongside it, and nothing that breaks when something else updates.
Tested, not just compiled
Every release runs an automated suite covering edge cases and malformed input.
Built to keep working
Plain C# with minimal engine surface, so an engine upgrade doesn't turn into a support ticket.

Contact

Questions about a tool, bug reports, and feature requests are all welcome. See the support page for how to get in touch.